Erin Olsen

Introduction to Adobe Flash CS4 CBT Training


Introduction to Adobe Flash CS4 CBT Training

Package Includes:
  • 3 DVDs featuring live instructor-led classroom sessions with full audio, video and demonstration components
  • Printable courseware
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Erin Olsen

Erin Olsen - M.Ed.
Erin Olsen has been involved in the computer training industry for over 15 years. She founded Powerhouse Publishing, a desktop publishing company and when software and printers reached a point where many people could produce their own quality graphic designs, Erin transferred her skills to the training realm in order to teach people how to use the technology they had available. She combines her formal education in IT and Education with her technical expertise, real-world experience and understanding of adult learning to present technical topics and critical design concepts in an easy-to-understand, engaging way.

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Course Outline TXT
Course Introduction
Course Introduction
Lesson 01 - Exploring the Flash CS4 Environment
Exploring the Flash CS4 Environment
What is Flash?
Flash "Flavors"
Flash File Formats
The Flash Welcome Screen
Create New Options
All the World is a Stage
The Stage
The Timeline
Types of Frames
The TIMELINE Panel
The PROPERTIES Panel
The Edit Bar
Demo: Exploring the Interface and Views
Flash Panels
Library and Tools Panels
Demo: Customizing Flash Panels
Lesson 01 - Review
Lesson 02 - Working with Drawing and Painting Tools
Working with Drawing and Painting Tools
Merge Drawing Mode
Object Drawing Mode
Demo: Comparing Drawing Modes
Location, Location, Location
Drawing and Painting Tools
Brush Tool Modifiers
Miscellaneous Notes
Color Models
RGB and CMYK Color Models
HSB and Hexadecimal Models
The COLOR Panel
Color Swatches
The Gradient Transform Tool
Demo: Using the Drawing and Painting Tools
The Pen Tool
Demo: Creating Lines and Shapes Using the Pen Tool
Lesson 02 - Review
Lesson 03 - Manipulating Objects
Manipulating Objects
Selection Tools
Other Selection Tools
Layers
Layer Types
Working with Layers
Demo: Selection Tools
Interacting Objects
Stacking Order
Demo: Working with Interacting Objects and Layers
Transforming Objects
Transform Example
Demo: Transforming Objects
Lesson 03 - Review
Lesson 04 - Understanding Vector and Bitmap Images
Understanding Vector and Bitmap Images
Raster Graphics
Vector Graphics
Raster Example
Vector Example
Another Raster Graphic
Another Vector Graphic
Working with Raster Images
The Trace Bitmap Feature
Trace Bitmap Options
Demo: Comparing Image Types and Working with Bitmaps
Lesson 04 - Review
Lesson 05 - Working with Text
Working with Text
Review of Text Attributes
Text Properties
Variable and Fixed-Width Text
Font Types
Font Rendering
Demo: Creating Text Fields
The Break Apart Text Feature
Text Conversion
Demo: Converting Text into Shapes
Lesson 05 - Review
Lesson 06 - Working with Symbols and Instances
Working with Symbols and Instances
What is a Symbol?
Symbol Types
The Library
Symbol Preview
Demo: Creating a Symbol
Instances
Instances on the Stage
Demo: Creating an Instance
Lesson 06 - Review
Lesson 07 - Using Animation Basics to Create Animations
Using Animation Basics to Create Animations
Animation
The Concept of Frames
Frames and Keyframes
Frame-by-Frame Animation
The Onion Skinning Feature
Working with Frames
Demo: Working with Frames and Keyframes
What is Tweening?
Motion Tweens
Motion Paths
Tweening Example
Motion Path Example
Demo: Creating a Motion Tween
Shape Tweening
Demo:Creating a Shape Tween
Lesson 07 - Review
Lesson 08 - Working with Multiple Layers
Working with Multiple Layers
Layer Organization
Distributing Objects to Layers
Demo: Working with Multiple Layers
Mask Layers
Demo: Creating a Mask Layer
Lesson 08 - Review
Lesson 09 - Using ActionScript
Using ActionScript
Programming Primer
OOP Basics
What Does it Mean?
Scripting
ActionScript Basics
ActionScript
The ActionScript Environment
The ActionScript Authoring Environment
Demo: Reviewing the Basics of ActionScript
ActionScript Elements
Data Types
Complex Data Types
Operators
Functions and Methods
Conditionals
Conditional Statements
Conditionals Code
Events and Event Handlers
Demo: Using Conditional Statements in ActionScript
Lesson 09 - Review
Course Closure



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